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     Contents 
Abstract:
   
Poker provides an excellent testbed for studying decision-making under
conditions of uncertainty.  
There are many benefits to be gained from designing and
experimenting with poker programs.  
It is a game of imperfect knowledge, where multiple competing agents
must understand estimation, prediction, risk management, 
deception, counter-deception,  and agent modeling.
New evaluation techniques for estimating the strength and potential
of a poker hand are presented.  This thesis describes the implementation of
a program that successfully handles all aspects of the game, and
uses adaptive opponent modeling to improve performance.
Acknowledgements
               
Denis Papp
1998-11-30