(3.1) |

Continuing the example, the required probability is
4/(12+4) = 0.25.
Hence, you need at least a 25% chance of winning to warrant a
call.
For example, if your hand was 4-8
and the board was
7-A-6-K
you
would have a four-card diamond flush on the turn. You would estimate
having 9 * outs* of the remaining 46 cards to make a winning diamond
flush. This translates to
a hand potential of 9/46 = 0.196 so it would be incorrect to call.
On the other hand, you also have an * inside straight draw* (any 5 would
give you a straight) and this is an additional 3 outs (the 5
has
already been counted). Now your potential is 12/46=0.261 so it
is correct to call.

However, there are several caveats. Simply making the call does not necessarily end the round in a multi-player scenario; if there is a player behind you who has yet to see the bet, they may raise. In the above example, if you were expecting the player behind you to raise another $4 and the original bettor to call, then your pot odds are now 5-to-2 (pay $8 to win $20), elevating the threshold for staying in the hand to 8/(20+8) = .286. Also, knowledge of your opponents is not only required for an accurate estimate of hand strength or potential, but also to determine if you can expect to have to pay more. When considering potential this also assumes that the cards you are hoping for will make your hand the winner and not the second best. Further complications arise when there is more than one card left to be dealt.