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Go Library File List

Here is a list of all files with brief descriptions:
GoAssertBoardRestored.h [code]
GoAutoBook.cpp [code]
GoAutoBook.h [code]
GoBensonSolver.cpp [code]See GoBensonSolver.h
GoBensonSolver.h [code]Recognize safe stones and territories according to [Benson 1976]
GoBlock.cpp [code]See GoBlock.h
GoBlock.h [code]A block contained in a GoRegionBoard
GoBoard.cpp [code]See GoBoard.h
GoBoard.h [code]Go board with basic board and blocks
GoBoardCheckPerformance.cpp [code]See GoBoardCheckPerformance.h
GoBoardCheckPerformance.h [code]Check performance of the GoBoard class
goboardhash.cpp [code]
GoBoardHistory.cpp [code]See GoBoardHistory.h
GoBoardHistory.h [code]
goboardko.cpp [code]
GoBoardRestorer.cpp [code]See GoBoardRestorer.h
GoBoardRestorer.h [code]
GoBoardSynchronizer.cpp [code]
GoBoardSynchronizer.h [code]
GoBoardUpdater.cpp [code]
GoBoardUpdater.h [code]
GoBoardUtil.cpp [code]See GoBoardUtil.h
GoBoardUtil.h [code]GoBoard-related utility classes
GoBook.cpp [code]
GoBook.h [code]Opening book
GoChain.cpp [code]See GoChain.h
GoChain.h [code]A chain contained in a
GoEyeCount.cpp [code]See GoEyeCount.h
GoEyeCount.h [code]Upper and lower bounds on number of eyes and potential eyes
GoEyeUtil.cpp [code]See GoEyeUtil.h
GoEyeUtil.h [code]GoBoard eye-related utility classes
GoGame.cpp [code]See GoGame.h
GoGame.h [code]GoGameRecord class, play and replay moves in a game tree
GoGtpCommandUtil.cpp [code]
GoGtpCommandUtil.h [code]Utils for Go GTP commands
GoGtpEngine.cpp [code]See GoGtpEngine.h
GoGtpEngine.h [code]GtpEngine with GoBoard, GoPlayer and GoGame
GoGtpExtraCommands.cpp [code]
GoGtpExtraCommands.h [code]
GoGtpTimeSettings.cpp [code]See GoGtpTimeSettings.h
GoGtpTimeSettings.h [code]Time settings as used in time_settings standard GTP command
GoInfluence.cpp [code]See GoInfluence.h
GoInfluence.h [code]Simple functions for influence computation
GoInit.cpp [code]
GoInit.h [code]Initialization of module Go
GoKomi.cpp [code]
GoKomi.h [code]
GoLadder.cpp [code]
GoLadder.h [code]Fast ladder algorithm, computes ladders and snapbacks
GoModBoard.h [code]
GoMotive.cpp [code]See GoMotive.h
GoMotive.h [code]Enumerations GoMotive and GoModifier
GoMoveExecutor.h [code]Class GoMoveExecutor
GoNodeUtil.cpp [code]
GoNodeUtil.h [code]Utility functions for Go trees
gonotes.cpp [code]
GoPlayer.cpp [code]See GoPlayer.h
GoPlayer.h [code]Player
GoPlayerMove.cpp [code]
GoPlayerMove.h [code]
GoRegion.cpp [code]See GoRegion.h
GoRegion.h [code]A GoRegion contained in a
GoRegionBoard.cpp [code]See GoRegionBoard.h
GoRegionBoard.h [code]A GoRegionBoard provides the connected components of a GoBoard
GoRegionUtil.cpp [code]See GoRegionUtil.h
GoRegionUtil.h [code]Utility functions for GoRegion and GoRegionBoard
GoRules.cpp [code]
GoRules.h [code]Class GoRules
GoSafetyCommands.cpp [code]See GoSafetyCommands.h
GoSafetyCommands.h [code]
GoSafetySolver.cpp [code]See GoSafetySolver.h
GoSafetySolver.h [code]Recognize safe territories using 1-vital and 2-vital definitions under alternating play from Martin Mueller's thesis [Mueller 95, p
GoSafetyUtil.cpp [code]See GoSafetyUtil.h
GoSafetyUtil.h [code]Utility functions for the static and search-based safety solvers
GoSearch.cpp [code]
GoSearch.h [code]Class GoSearch extends SgSearch
GoSetup.h [code]Initial setup information for GoBoard
GoSetupUtil.cpp [code]See GoSetupUtil.h
GoSetupUtil.h [code]Utilities to create setup information for GoBoard
GoSortedMoves.h [code]Specialization of SgSortedMoves for Go: move = SgMove, value = int
GoStaticLadder.cpp [code]See GoStaticLadder.h
GoStaticLadder.h [code]
GoStaticSafetySolver.cpp [code]See GoStaticSafetySolver.h
GoStaticSafetySolver.h [code]Recognize safe stones and territories statically
GoTimeControl.cpp [code]See GoTimeControl.h
GoTimeControl.h [code]Time management
GoUtil.cpp [code]See GoUtil.h
GoUtil.h [code]General Go related utility functions
mainpage.cpp [code]


17 Jun 2010 Doxygen 1.4.7