Definition in file GoInit.cpp.
#include "SgSystem.h"
#include "GoInit.h"
#include "GoRegion.h"
#include "SgException.h"
#include "SgInit.h"
#include "SgProp.h"
Go to the source code of this file.
Functions | |
void | RegisterGoProps () |
Register Go-game specific properties. | |
void | GoFini () |
void | GoInit () |
Initialization of module Go. | |
void | GoInitCheck () |
Variables | |
bool | s_isGoInitialized = false |
void GoFini | ( | ) |
void GoInit | ( | ) |
Initialization of module Go.
Must be called after SgInit.
SgException | on failure. |
Definition at line 42 of file GoInit.cpp.
References RegisterGoProps(), s_isGoInitialized, and SgInitCheck().
void GoInitCheck | ( | ) |
Definition at line 49 of file GoInit.cpp.
References s_isGoInitialized.
Referenced by GoBoard::GoBoard(), and GoGameRecord::GoGameRecord().
void @11::RegisterGoProps | ( | ) | [static] |
Register Go-game specific properties.
Definition at line 21 of file GoInit.cpp.
References SgProp::Register(), SG_PROP_MOVE_BLACK, SG_PROP_MOVE_WHITE, SG_PROPCLASS_BLACK, SG_PROPCLASS_MOVE, and SG_PROPCLASS_WHITE.
Referenced by GoInit().
bool s_isGoInitialized = false [static] |