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GoBoardRestorer.h

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00001 //----------------------------------------------------------------------------
00002 /** @file GoBoardRestorer.h
00003 */
00004 //----------------------------------------------------------------------------
00005 
00006 #ifndef GO_BOARDRESTORER_H
00007 #define GO_BOARDRESTORER_H
00008 
00009 #include "GoBoard.h"
00010 
00011 //----------------------------------------------------------------------------
00012 
00013 /** Remembers the state of a board and restores it in its destructor. */
00014 class GoBoardRestorer
00015 {
00016 public:
00017     GoBoardRestorer(GoBoard& bd);
00018 
00019     ~GoBoardRestorer();
00020 
00021 private:
00022     typedef SgSList<GoPlayerMove,GO_MAX_NUM_MOVES> MoveList;
00023 
00024     GoBoard& m_bd;
00025 
00026     int m_size;
00027 
00028     GoRules m_rules;
00029 
00030     MoveList m_moves;
00031 };
00032 
00033 //----------------------------------------------------------------------------
00034 
00035 #endif // GO_BOARDRESTORER_H


17 Jun 2010 Doxygen 1.4.7