Definition in file SgWrite.h.
#include <iomanip>
#include <iosfwd>
#include <sstream>
#include <string>
#include <vector>
#include "SgBoardColor.h"
#include "SgPoint.h"
#include "SgSList.h"
#include "SgVector.h"
Go to the source code of this file.
Classes | |
class | SgWriteLabel |
Write left aligned text with a minimum width of 15 characters. More... | |
class | SgWritePointList |
Write all points in list. More... | |
class | SgWriteSPointList< SIZE > |
Output a SgSList with SgPoint elements to a stream. More... | |
class | SgWriteMove |
Write player color and move for games in which a move is a SgPoint. More... | |
class | SgWriteLine |
Write line of dashes. More... | |
class | SgWriteBoolean |
Only writes "not" if value is false. More... | |
class | SgWriteBoolAsInt |
Writes boolean as 0/1. More... | |
Functions | |
std::ostream & | operator<< (std::ostream &out, const SgWritePointList &write) |
template<int SIZE> | |
std::ostream & | operator<< (std::ostream &out, const SgWriteSPointList< SIZE > &write) |
std::ostream & | operator<< (std::ostream &out, const SgWriteBoolAsInt &write) |
std::ostream& operator<< | ( | std::ostream & | out, | |
const SgWriteBoolAsInt & | write | |||
) |
std::ostream & operator<< | ( | std::ostream & | out, | |
const SgWriteSPointList< SIZE > & | write | |||
) |
std::ostream& operator<< | ( | std::ostream & | out, | |
const SgWritePointList & | write | |||
) |