#include <SgTimeControl.h>
Can be used to query a player at runtime (with a dynamic_cast), whether it uses such an object and set parameters.
Definition at line 139 of file SgTimeControl.h.
Public Member Functions | |
| virtual | ~SgObjectWithDefaultTimeControl () |
| virtual SgDefaultTimeControl & | TimeControl ()=0 |
| virtual const SgDefaultTimeControl & | TimeControl () const =0 |
| SgObjectWithDefaultTimeControl::~SgObjectWithDefaultTimeControl | ( | ) | [virtual] |
Definition at line 120 of file SgTimeControl.cpp.
| virtual const SgDefaultTimeControl& SgObjectWithDefaultTimeControl::TimeControl | ( | ) | const [pure virtual] |
| virtual SgDefaultTimeControl& SgObjectWithDefaultTimeControl::TimeControl | ( | ) | [pure virtual] |