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SgStrategy.cpp

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00001 //----------------------------------------------------------------------------
00002 /** @file SgStrategy.cpp
00003     See SgStrategy.h
00004 */
00005 //----------------------------------------------------------------------------
00006 
00007 #include "SgSystem.h"
00008 #include "SgStrategy.h"
00009 
00010 #include <iostream>
00011 #include "SgWrite.h"
00012 
00013 //----------------------------------------------------------------------------
00014 
00015 std::ostream& operator<<(std::ostream& stream, SgStrategyStatus f)
00016 {
00017     static const char* s_string[_SGSTRATEGY_COUNT] = 
00018         {
00019             "SGSTRATEGY_ACHIEVED",
00020             "SGSTRATEGY_THREATENED",
00021             "SGSTRATEGY_UNKNOWN",
00022             "SGSTRATEGY_FAILED"
00023         };
00024 
00025     stream << s_string[f];
00026     return stream;
00027 }
00028 
00029 //----------------------------------------------------------------------------
00030 
00031 SgStrategy::SgStrategy(SgBlackWhite player)
00032     : m_player(player)
00033 { }
00034 
00035 std::ostream& operator<<(std::ostream& stream, const SgStrategy& s)
00036 {
00037     s.Write(stream);
00038     return stream;
00039 }
00040 
00041 void SgStrategy::Write(std::ostream& stream) const
00042 {
00043     stream << "Player " << SgBW(m_player)
00044            << ", Status " << Status()
00045            << '\n';
00046 }
00047 
00048 void SgStrategy::Clear()
00049 {
00050     m_code.Clear();
00051 }


17 Jun 2010 Doxygen 1.4.7