Definition in file SgGameReader.cpp.
#include "SgSystem.h"
#include "SgGameReader.h"
#include <cstdio>
#include <iostream>
#include <map>
#include <vector>
#include "SgDebug.h"
#include "SgException.h"
#include "SgNode.h"
Go to the source code of this file.
Functions | |
void | PrintWarning (ostream &out, SgGameReader::Warnings &warnings, int index, const char *text) |
Print warning and reset flag in temporary copy of m_warnings. |
void @1::PrintWarning | ( | ostream & | out, | |
SgGameReader::Warnings & | warnings, | |||
int | index, | |||
const char * | text | |||
) | [static] |
Print warning and reset flag in temporary copy of m_warnings.
Definition at line 23 of file SgGameReader.cpp.
Referenced by SgGameReader::PrintWarnings().