Definition in file SgGameReader.cpp.
#include "SgSystem.h"
#include "SgGameReader.h"
#include <cstdio>
#include <iostream>
#include <map>
#include <vector>
#include "SgDebug.h"
#include "SgException.h"
#include "SgNode.h"
Go to the source code of this file.
| Functions | |
| void | PrintWarning (ostream &out, SgGameReader::Warnings &warnings, int index, const char *text) | 
| Print warning and reset flag in temporary copy of m_warnings. | |
| void @1::PrintWarning | ( | ostream & | out, | |
| SgGameReader::Warnings & | warnings, | |||
| int | index, | |||
| const char * | text | |||
| ) |  [static] | 
Print warning and reset flag in temporary copy of m_warnings.
Definition at line 23 of file SgGameReader.cpp.
Referenced by SgGameReader::PrintWarnings().