#include <mapFlatAbstraction.h>
Inheritance diagram for mapFlatAbstraction:


Public Member Functions | |
| mapFlatAbstraction (Map *_m) | |
| ~mapFlatAbstraction () | |
| virtual mapAbstraction * | clone (Map *_m) |
| return a new abstraction map of the same type as this map abstraction | |
| virtual bool | pathable (node *from, node *to) |
| is there a legal path between these 2 nodes? | |
| virtual void | verifyHierarchy () |
| verify that the hierarchy is consistent | |
| virtual void | removeNode (node *n) |
| remove node from abstraction | |
| virtual void | removeEdge (edge *e, unsigned int absLevel) |
| remove edge from abstraction | |
| virtual void | addNode (node *n) |
| add node to abstraction | |
| virtual void | addEdge (edge *e, unsigned int absLevel) |
| add edge to abstraction | |
| virtual void | repairAbstraction () |
| This must be called after any of the above add/remove operations. | |
Private Member Functions | |
| void | buildConnectivityGroups () |
Private Attributes | |
| bool | groupsValid |
| std::vector< int > | groups |
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add edge to abstraction
Implements graphAbstraction. |
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add node to abstraction
Implements graphAbstraction. |
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return a new abstraction map of the same type as this map abstraction
Implements mapAbstraction. |
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is there a legal path between these 2 nodes?
Implements graphAbstraction. |
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remove edge from abstraction
Implements graphAbstraction. |
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remove node from abstraction
Implements graphAbstraction. |
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This must be called after any of the above add/remove operations. But the operations can be stacked followed by a single repairAbstraction call. Implements graphAbstraction. |
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verify that the hierarchy is consistent
Implements graphAbstraction. |
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1.3.4