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AAAI 2008 Tutorial on Path Planning

Michael Buro, Sven Koenig and Nathan Sturtevant


Tutorial Overview:

Sven Koenig
  • Introductory topics:
    • Path planning vs AI benchmarks
    • Alternatives to path planning
    • Search spaces and their discretization
    • Searching the search space with A*
  • Any-angle path planning with A*
  • Speeding up Path Planning with A*
Nathan Sturtevant
  • Pathfinding in commercial games
  • Explicit cooperation in pathfinding
  • Implicit cooperation in pathfinding
Michael Buro
  • Pathfinding using triangle decompositions

Resources:

Slides:
  • Part 1 (Sven) Last update July 22, 2008
  • Part 2 (Nathan) Last update July 14, 2008
  • Part 3 (Michael) Last update July 14, 2008
  • Bibliography Last update June 9, 2008