#include "SgSystem.h"
#include "GoUctBoard.h"
#include <boost/static_assert.hpp>
#include <algorithm>
#include "GoBoardUtil.h"
#include "SgNbIterator.h"
#include "SgStack.h"
Go to the source code of this file.
Variables | |
const bool | CONSISTENCY = false |
Do a consistency check. |
const bool CONSISTENCY = false [static] |
Do a consistency check.
Check some data structures for consistency after and before each play (and at some other places). This is an expensive check and therefore has to be enabled at compile time.
Definition at line 28 of file GoUctBoard.cpp.