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GoGameRecord Member List
This is the complete list of members for
GoGameRecord
, including all inherited members.
AddMove
(SgMove move, SgBlackWhite player, const SgSearchStatistics *stat=0)
GoGameRecord
AddResignNode
(SgBlackWhite player)
GoGameRecord
Board
() const
GoGameRecord
CanDeleteCurrentNode
() const
GoGameRecord
CanGoInDirection
(SgNode::Direction dir) const
GoGameRecord
CurrentMove
() const
GoGameRecord
CurrentMoveNumber
() const
GoGameRecord
CurrentNode
()
GoGameRecord
CurrentNode
() const
GoGameRecord
DeleteTreeAndInitState
()
GoGameRecord
[private]
EndOfGame
() const
GoGameRecord
GetPlayerName
(SgBlackWhite player) const
GoGameRecord
[virtual]
GetScore
(int *score) const
GoGameRecord
[virtual]
GoGameRecord
(GoBoard &board)
GoGameRecord
[explicit]
GoGameRecord
(const GoGameRecord &)
GoGameRecord
[private]
GoInDirection
(SgNode::Direction dir)
GoGameRecord
GoToNode
(SgNode *dest)
GoGameRecord
Init
(int size, const GoRules &rules)
GoGameRecord
[virtual]
InitFromRoot
(SgNode *root, bool fTakeOwnership)
GoGameRecord
[virtual]
m_board
GoGameRecord
[private]
m_current
GoGameRecord
[private]
m_numMovesToInsert
GoGameRecord
[private]
m_oldCommentNode
GoGameRecord
[private]
m_ownsTree
GoGameRecord
[private]
m_time
GoGameRecord
[private]
m_updater
GoGameRecord
[private]
OnGoToNode
(SgNode *dest)
GoGameRecord
[virtual]
OnInitBoard
(int size, const GoRules &rules)
GoGameRecord
[virtual]
OnInitHandicap
(const GoRules &rules, SgNode *root)
GoGameRecord
[virtual]
operator=
(const GoGameRecord &)
GoGameRecord
[private]
OwnsTree
() const
GoGameRecord
Root
() const
GoGameRecord
SetToPlay
(SgBlackWhite player)
GoGameRecord
Time
()
GoGameRecord
Time
() const
GoGameRecord
~GoGameRecord
()
GoGameRecord
[virtual]
17 Jun 2010
Doxygen
1.4.7