AddMove(SgMove move, SgBlackWhite player, const SgSearchStatistics *stat=0) | GoGameRecord | |
AddResignNode(SgBlackWhite player) | GoGameRecord | |
Board() const | GoGameRecord | |
CanDeleteCurrentNode() const | GoGameRecord | |
CanGoInDirection(SgNode::Direction dir) const | GoGameRecord | |
CurrentMove() const | GoGameRecord | |
CurrentMoveNumber() const | GoGameRecord | |
CurrentNode() | GoGameRecord | |
CurrentNode() const | GoGameRecord | |
DeleteTreeAndInitState() | GoGameRecord | [private] |
EndOfGame() const | GoGameRecord | |
GetPlayerName(SgBlackWhite player) const | GoGameRecord | [virtual] |
GetScore(int *score) const | GoGameRecord | [virtual] |
GoGameRecord(GoBoard &board) | GoGameRecord | [explicit] |
GoGameRecord(const GoGameRecord &) | GoGameRecord | [private] |
GoInDirection(SgNode::Direction dir) | GoGameRecord | |
GoToNode(SgNode *dest) | GoGameRecord | |
Init(int size, const GoRules &rules) | GoGameRecord | [virtual] |
InitFromRoot(SgNode *root, bool fTakeOwnership) | GoGameRecord | [virtual] |
m_board | GoGameRecord | [private] |
m_current | GoGameRecord | [private] |
m_numMovesToInsert | GoGameRecord | [private] |
m_oldCommentNode | GoGameRecord | [private] |
m_ownsTree | GoGameRecord | [private] |
m_time | GoGameRecord | [private] |
m_updater | GoGameRecord | [private] |
OnGoToNode(SgNode *dest) | GoGameRecord | [virtual] |
OnInitBoard(int size, const GoRules &rules) | GoGameRecord | [virtual] |
OnInitHandicap(const GoRules &rules, SgNode *root) | GoGameRecord | [virtual] |
operator=(const GoGameRecord &) | GoGameRecord | [private] |
OwnsTree() const | GoGameRecord | |
Root() const | GoGameRecord | |
SetToPlay(SgBlackWhite player) | GoGameRecord | |
Time() | GoGameRecord | |
Time() const | GoGameRecord | |
~GoGameRecord() | GoGameRecord | [virtual] |