Capture System Download (new)

The capture system contains an executable for the rendering system. This comes with no warranty and is intented for non-commercial use only.
Windows Files

4.3MB
Capture System setup program. Everything should be in this, including a pattern to capture your own image. Firewire camera support may work if you have the CMU1394 Camera driver installed. A dated version of the manual is online.
Source Files

4.3MB
Contact us for source code if interested: windows linux


Renderer Download

Below are the files necessary to view the objects. To achieve a somewhat reasonable framerate you will need at bare minimum a p233 computer preferrably with some hardware support for opengl. The hardware mode will only work if you have a nvidia graphics card geforce2 or greater.


Windows Files

677Kb
Win32 setup program. This program requires you to have glut.dll on your system. Simply download and install.
The source code zipped. In order to build this you need either mingw or cygwin installed. You will also have to hand register the file types so that the streaming files automatically load with the renderer.

Linux Files
The source code, tar and gzipped.
Here is a complete capgui project: (Another substitute HouseSFS for quack)

wget -r --no-parent -nd https://webdocs.cs.ualberta.ca/~vis/ibmr/objects/houseSFS/

(Lots of files, so download into a directory)

Move camera calibration file "Point\ Grey\ Research-1600x1200.clb" to the .capsys directory

Then use the capsys file menu to load the directory you made 

Explanation of files:

image-00xx.tga image files

image-00xx.tga.clb the calibration (camera extricsics) for a particular file

geometry.obj 3D geometry (you can load this into meshlab, blender, maya etc)

chart-00xx.obj texture geometry/maps

Compressed appearance in texture space:

dataU             
dataV             
dataY