#include <stack>#include "map.h"#include "glUtil.h"Include dependency graph for map.cpp:

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| void | makeMaze (Map *map, int pathSize) |
| makeMaze(map, pathsize) | |
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| const bool | verbose = false |
| float | edgewidth [81] |
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makeMaze(map, pathsize) A cheap function I hacked together to make psuedo mazes. The only good values for pathSize are 1 and 3. |
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1.3.4