MTF
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simple structure to store an object read from ground truth or selected by the user; requires that the object location be representable by a quadrilateral More...
#include <objUtils.h>
Public Member Functions | |
void | updateCornerMat () |
void | updateCornerPoints () |
void | operator*= (double resize_factor) |
Public Attributes | |
cv::Point2d | min_point |
cv::Point2d | max_point |
double | size_x |
double | size_y |
double | pos_x |
double | pos_y |
cv::Mat | corners |
simple structure to store an object read from ground truth or selected by the user; requires that the object location be representable by a quadrilateral