00001 //---------------------------------------------------------------------------- 00002 /** @file SpSafePlayer.h 00003 Safe player 00004 */ 00005 //---------------------------------------------------------------------------- 00006 00007 #ifndef SP_SAFEPLAYER_H 00008 #define SP_SAFEPLAYER_H 00009 00010 #include "SpSimplePlayer.h" 00011 #include "SpMoveGenerator.h" 00012 00013 //---------------------------------------------------------------------------- 00014 00015 /** Uses GoSafetySolver and one ply search. 00016 Strong in the end, random in the beginning 00017 */ 00018 class SpSafeMoveGenerator 00019 : public Sp1PlyMoveGenerator 00020 { 00021 public: 00022 explicit SpSafeMoveGenerator(GoBoard& board) 00023 : Sp1PlyMoveGenerator(board) 00024 { } 00025 00026 int Evaluate(); 00027 }; 00028 00029 //---------------------------------------------------------------------------- 00030 00031 /** Simple player using SpSafeMoveGenerator */ 00032 class SpSafePlayer 00033 : public SpSimplePlayer 00034 { 00035 public: 00036 SpSafePlayer(GoBoard& board) 00037 : SpSimplePlayer(board, new SpSafeMoveGenerator(board)) 00038 { } 00039 00040 std::string Name() const 00041 { 00042 return "Safe"; 00043 } 00044 }; 00045 00046 //---------------------------------------------------------------------------- 00047 00048 #endif // SP_SAFEPLAYER_H 00049