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SpCapturePlayer.cpp

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00001 //----------------------------------------------------------------------------
00002 /** @file SpCapturePlayer.cpp
00003     See SpCapturePlayer.h
00004 */
00005 //----------------------------------------------------------------------------
00006 
00007 #include "SgSystem.h"
00008 #include "SpCapturePlayer.h"
00009 
00010 //----------------------------------------------------------------------------
00011 
00012 int SpCaptureMoveGenerator::Evaluate()
00013 {
00014     int numstones = m_board.NuCapturedStones();
00015     if (numstones == 0)
00016         return INT_MIN;
00017     else
00018         return numstones;
00019 }
00020 
00021 //----------------------------------------------------------------------------
00022 


17 Jun 2010 Doxygen 1.4.7