Board() const | GoUctState | |
CheckMercyRule() | GoUctGlobalSearchState< POLICY > | [private] |
ClearTerritoryStatistics() | GoUctGlobalSearchState< POLICY > | |
Dump(std::ostream &out) const | GoUctState | |
EndPlayout() | GoUctGlobalSearchState< POLICY > | [virtual] |
Evaluate() | GoUctGlobalSearchState< POLICY > | [virtual] |
EvaluateBoard(const BOARD &bd, float komi) | GoUctGlobalSearchState< POLICY > | [private] |
Execute(SgMove move) | GoUctState | [virtual] |
ExecutePlayout(SgMove move) | GoUctGlobalSearchState< POLICY > | [virtual] |
GameLength() const | GoUctState | |
GameStart() | GoUctGlobalSearchState< POLICY > | [virtual] |
GenerateAllMoves(std::size_t count, std::vector< SgMoveInfo > &moves, SgProvenNodeType &provenType) | GoUctGlobalSearchState< POLICY > | [virtual] |
GenerateLegalMoves(std::vector< SgMoveInfo > &moves) | GoUctGlobalSearchState< POLICY > | [private] |
GeneratePlayoutMove(bool &skipRaveUpdate) | GoUctGlobalSearchState< POLICY > | [virtual] |
GetKomi() const | GoUctGlobalSearchState< POLICY > | [private] |
GoUctGlobalSearchState(std::size_t threadId, const GoBoard &bd, POLICY *policy, const GoUctGlobalSearchStateParam ¶m, const GoUctPlayoutPolicyParam &policyParam, const SgBWSet &safe, const SgPointArray< bool > &allSafe) | GoUctGlobalSearchState< POLICY > | |
GoUctGlobalSearchState(const GoUctGlobalSearchState &search) | GoUctGlobalSearchState< POLICY > | [private] |
GoUctState(std::size_t threadId, const GoBoard &bd) | GoUctState | |
IsInPlayout() const | GoUctState | |
m_allSafe | GoUctGlobalSearchState< POLICY > | |
m_area | GoUctGlobalSearchState< POLICY > | [private] |
m_excludeMoves | SgUctThreadState | |
m_firstPlay | SgUctThreadState | |
m_firstPlayOpp | SgUctThreadState | |
m_gameInfo | SgUctThreadState | |
m_initialMoveNumber | GoUctGlobalSearchState< POLICY > | [private] |
m_invMaxScore | GoUctGlobalSearchState< POLICY > | [private] |
m_isSearchInitialized | SgUctThreadState | |
m_isTreeOutOfMem | SgUctThreadState | |
m_mercyRuleResult | GoUctGlobalSearchState< POLICY > | [private] |
m_mercyRuleThreshold | GoUctGlobalSearchState< POLICY > | [private] |
m_mercyRuleTriggered | GoUctGlobalSearchState< POLICY > | [private] |
m_moves | SgUctThreadState | |
m_param | GoUctGlobalSearchState< POLICY > | [private] |
m_passMovesPlayoutPhase | GoUctGlobalSearchState< POLICY > | [private] |
m_policy | GoUctGlobalSearchState< POLICY > | [private] |
m_policyParam | GoUctGlobalSearchState< POLICY > | [private] |
m_priorKnowledge | GoUctGlobalSearchState< POLICY > | [private] |
m_random | GoUctGlobalSearchState< POLICY > | [private] |
m_randomizeCounter | SgUctThreadState | |
m_safe | GoUctGlobalSearchState< POLICY > | |
m_stoneDiff | GoUctGlobalSearchState< POLICY > | [private] |
m_territoryStatistics | GoUctGlobalSearchState< POLICY > | |
m_threadId | SgUctThreadState | |
operator=(const GoUctGlobalSearchState &search) | GoUctGlobalSearchState< POLICY > | [private] |
Policy() | GoUctGlobalSearchState< POLICY > | |
SetPolicy(POLICY *policy) | GoUctGlobalSearchState< POLICY > | |
SgUctThreadState(size_t threadId, int moveRange=0) | SgUctThreadState | |
StartPlayout() | GoUctGlobalSearchState< POLICY > | [virtual] |
StartPlayouts() | GoUctGlobalSearchState< POLICY > | [virtual] |
StartSearch() | GoUctGlobalSearchState< POLICY > | [virtual] |
TakeBackInTree(std::size_t nuMoves) | GoUctState | [virtual] |
TakeBackPlayout(std::size_t nuMoves) | GoUctState | [virtual] |
UctBoard() const | GoUctState | |
~GoUctGlobalSearchState() | GoUctGlobalSearchState< POLICY > | |
~SgUctThreadState() | SgUctThreadState | [virtual] |