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GoUctGlobalSearch< POLICY, FACTORY > Member List

This is the complete list of members for GoUctGlobalSearch< POLICY, FACTORY >, including all inherited members.

BiasTermConstant() const SgUctSearch
Board()GoUctSearch
Board() const GoUctSearch
BoardHistory() const GoUctSearch
CreateThreads()SgUctSearch
EndSearch()SgUctSearch
ExpandThreshold() const SgUctSearch
FindBestChild(const SgUctNode &node, const std::vector< SgMove > *excludeMoves=0) const SgUctSearch
FindBestSequence(std::vector< SgMove > &sequence) const SgUctSearch
FirstPlayUrgency() const SgUctSearch
GamesPlayed() const SgUctSearch [virtual]
GenerateAllMoves(std::vector< SgMoveInfo > &moves)SgUctSearch
GetBound(bool useRave, const SgUctNode &node, const SgUctNode &child) const SgUctSearch
GetTempTree()SgUctSearch
GlobalSearchLiveGfx() const GoUctGlobalSearch< POLICY, FACTORY >
GoUctGlobalSearch(GoBoard &bd, FACTORY *playoutPolicyFactory, const GoUctPlayoutPolicyParam &policyParam)GoUctGlobalSearch< POLICY, FACTORY >
GoUctSearch(GoBoard &bd, SgUctThreadStateFactory *factory)GoUctSearch
InverseEval(float eval)SgUctSearch [static]
KeepGames() const GoUctSearch
KnowledgeThreshold() const SgUctSearch
LastGameInfo() const SgUctSearch
LastGameSummaryLine() const SgUctSearch
LiveGfx() const GoUctSearch
LiveGfxInterval() const GoUctSearch
LockFree() const SgUctSearch
LogGames() const SgUctSearch
m_allSafeGoUctGlobalSearch< POLICY, FACTORY > [private]
m_globalSearchLiveGfxGoUctGlobalSearch< POLICY, FACTORY > [private]
m_paramGoUctGlobalSearch< POLICY, FACTORY >
m_playoutPolicyFactoryGoUctGlobalSearch< POLICY, FACTORY > [private]
m_regionsGoUctGlobalSearch< POLICY, FACTORY > [private]
m_safeGoUctGlobalSearch< POLICY, FACTORY > [private]
MaxGameLength() const SgUctSearch
MaxNodes() const SgUctSearch
MoveSelect() const SgUctSearch
MoveString(SgMove move) const GoUctSearch [virtual]
MpiSynchronizer()SgUctSearch
MpiSynchronizer() const SgUctSearch
NumberPlayouts() const SgUctSearch
NumberThreads() const SgUctSearch
OnEndSearch()SgUctSearch [virtual]
OnSearchIteration(std::size_t gameNumber, int threadId, const SgUctGameInfo &info)GoUctGlobalSearch< POLICY, FACTORY > [virtual]
OnStartSearch()GoUctGlobalSearch< POLICY, FACTORY > [virtual]
OnThreadEndSearch(SgUctThreadState &state)SgUctSearch [virtual]
OnThreadStartSearch(SgUctThreadState &state)SgUctSearch [virtual]
PlayGame()SgUctSearch
PruneFullTree() const SgUctSearch
PruneMinCount() const SgUctSearch
RandomizeRaveFrequency() const SgUctSearch
Rave() const SgUctSearch
RaveCheckSame() const SgUctSearch
RaveWeightFinal() const SgUctSearch
RaveWeightInitial() const SgUctSearch
SaveGames(const std::string &fileName) const GoUctSearch
SaveTree(std::ostream &out, int maxDepth=-1) const GoUctSearch
Search(std::size_t maxGames, double maxTime, std::vector< SgMove > &sequence, const std::vector< SgMove > &rootFilter=std::vector< SgMove >(), SgUctTree *initTree=0, SgUctEarlyAbortParam *earlyAbort=0)SgUctSearch
SearchOnePly(size_t maxGames, double maxTime, float &value)SgUctSearch
SetBiasTermConstant(float biasTermConstant)SgUctSearch
SetDefaultParameters(int boardSize)GoUctGlobalSearch< POLICY, FACTORY >
SetExpandThreshold(std::size_t expandThreshold)SgUctSearch
SetFirstPlayUrgency(float firstPlayUrgency)SgUctSearch
SetGlobalSearchLiveGfx(bool enable)GoUctGlobalSearch< POLICY, FACTORY >
SetKeepGames(bool enable)GoUctSearch
SetKnowledgeThreshold(const std::vector< std::size_t > &counts)SgUctSearch
SetLiveGfx(GoUctLiveGfx mode)GoUctSearch
SetLiveGfxInterval(int interval)GoUctSearch
SetLockFree(bool enable)SgUctSearch
SetLogGames(bool enable)SgUctSearch
SetMaxGameLength(std::size_t maxGameLength)SgUctSearch
SetMaxNodes(std::size_t maxNodes)SgUctSearch
SetMoveSelect(SgUctMoveSelect moveSelect)SgUctSearch
SetMpiSynchronizer(const SgMpiSynchronizerHandle &synchronizerHandle)SgUctSearch
SetNumberPlayouts(std::size_t n)SgUctSearch
SetNumberThreads(std::size_t n)SgUctSearch
SetPruneFullTree(bool enable)SgUctSearch
SetPruneMinCount(std::size_t n)SgUctSearch
SetRandomizeRaveFrequency(int frequency)SgUctSearch
SetRave(bool enable)SgUctSearch
SetRaveCheckSame(bool enable)SgUctSearch
SetRaveWeightFinal(float value)SgUctSearch
SetRaveWeightInitial(float value)SgUctSearch
SetThreadStateFactory(SgUctThreadStateFactory *factory)SgUctSearch
SetToPlay(SgBlackWhite toPlay)GoUctSearch
SetVirtualLoss(bool enable)SgUctSearch
SetWeightRaveUpdates(bool enable)SgUctSearch
SgUctSearch(SgUctThreadStateFactory *threadStateFactory, int moveRange=0)SgUctSearch
StartSearch(const std::vector< SgMove > &rootFilter=std::vector< SgMove >(), SgUctTree *initTree=0)SgUctSearch
Statistics() const SgUctSearch
ThreadsCreated() const SgUctSearch
ThreadState(int i) const SgUctSearch
ToPlay() const GoUctSearch
Tree() const SgUctSearch
UnknownEval() const GoUctGlobalSearch< POLICY, FACTORY > [virtual]
VirtualLoss() const SgUctSearch
WasEarlyAbort() const SgUctSearch
WeightRaveUpdates() const SgUctSearch
WriteStatistics(std::ostream &out) const SgUctSearch
~GoUctSearch()GoUctSearch
~SgUctSearch()SgUctSearch [virtual]


17 Jun 2010 Doxygen 1.4.7