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Vision-based
Modeling of dynamic Appearance and
Deformation of Human Actors
Capture a concise
representation of human deformation and
appearance in a low-cost environment that
can be seamlessly integrated into
entertainment and Virtual Reality
applications. ...
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Incremental Free-Space Carving for Real-Time 3D Reconstruction
A real-time algorithm for the automatic reconstruction
of 3D models of general scenes from video that uses
approximate incremental method based on visibility or free-space constraints.
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On-line tracking and modeling
On-line 3D
reconstruction from tracked feature
points. ...
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An image-based capture system
A quick and easy to use image-based modeling
system for the acquisition of both 3D
geometry and visual appearance of real world
objects. ... |
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3D SSD Tracking
3D SSD tracking A 3D
consistent model is imposed to all tracked
SSD regions, thus supporting direct
tracking of camera position. ...
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Variational Shape
and Reflectance Estimation
Variational method
implemented as a PDE-driven surface
evolution interleaved with reflectance
estimation....
Lots of demos at Neil's
webpage
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Modeling with
dynamic texture
Inaccuracies in a coarse geometry obtained
using structure-from-motion is compensated
by an image-based correction - dynamic
texture. ... |
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Range intensity
registration
A novel image-based
algorithm for registering camera intesity
data with range data from a laser
rangefinder. ...
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Wavelet light
basis
A wavelet based light
representation used for representing and
capturing light. ...
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