T.A(Tony) Marsland
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Selected out-of-print research papers.
PDF versions of some papers from the 1980s.
The Deadlock Problem: An Overview
S.S. Isloor and T.A. Marsland, IEEE Computer 13(9), September 1980, pp 58-78.
Parallel Search of Strongly Ordered Game Trees
T.A. Marsland and M.S. Campbell, ACM Computing Surveys 14(4),
December 1982, pp 533-551.
Relative Efficiency of Alpha-Beta Implementations
T.A. Marsland,
in Proceedings 8th Intl. Joint Conf. on Art. Intell., Karlsruhe,
Germany, Morgan Kaufmann (Aug. 1983), 763-766.
"A Comparison of Minimax Tree Search algorithms," M. Campbell and T.A.
Marsland, Artificial Intelligence, Vol 20, 1983, 347-367.
Parallel Game Tree Search
T.A. Marsland and F. Popowich, IEEE Trans of Pattern Analysis and
Machine Intelligence 7(4), July 1985, pp 442-452.
The Utility of Expert Knowledge J. Schaeffer and T.A.
Marsland, 9th IJCAI Conf. Procs., Los Angeles, (Aug. 1985), 585-587.
"Evaluation Function Factors," T.A. Marsland, ICCA Journal, Vol 8, No.
2, June 1985, 47-57.
"Multiprocessor tree-search experiments," T.A. Marsland, M. Olafsson
and J. Schaeffer, Advances in Computer Chess 4, D. Beal (editor),
Pergamon, 1985, 37-51.
"Management of block-structured programs," T.A. Marsland, Software
Practice and Experience, July 1985, 715-723.
A Review of Game-Tree Pruning
T.A. Marsland, Int. Comp. Chess Assoc. Journal, Vol 9, No. 1, March 1986,
pp. 3-19.
Phased State Space Search
T.A. Marsland and N. Srimani, ACM/IEEE Fall Joint Computer Conf.
Procs., Nov. 1986, pp. 514-518.
Computer Chess Methods
T.A. Marsland,
in Encyclopedia of Artificial Intelligence, S. Shapiro (editor),
J. Wiley & Sons, (May 1987), 159-171.
Quantitative Analysis of Minimal Window Search
Alexander Reinefeld and T.A. Marsland,
in Proceedings 10th Intl. Joint Conf. on Art. Intell., Milan, Italy,
Morgan Kaufmann (Aug. 1987), 951-954.
"Solving Equations of Motion on a Virtual Tree Machine," W.W. Armstrong,
T.A. Marsland, M. Olafsson and J. Schaeffer, SIAM J of Sci. & Stat.
Comput., Vol 8, #1, 1987, s59-s72.
Low Overhead Alternatives to SSS*, T.A. Marsland,
A. Reinefeld and J. Schaeffer, Artificial Intelligence, Vol 31, Feb. 1987,
185-199.
"Accuracy and Savings in Depth-Limited Capture Search," Prakash Bettadapur
and T.A. Marsland, Int. J. Man-Machine Studies, Vol 29, No. 5,
1988, 497-502.
Probability-based game-tree pruning
Liwu Li and T.A. Marsland,
Journal of Algorithms, Vol. 11, Feb. 1990, pp. 27-43.