T.A(Tony) Marsland

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Selected out-of-print research papers.

PDF versions of some papers from the 1980s.

  • The Deadlock Problem: An Overview S.S. Isloor and T.A. Marsland, IEEE Computer 13(9), September 1980, pp 58-78.
  • Parallel Search of Strongly Ordered Game Trees T.A. Marsland and M.S. Campbell, ACM Computing Surveys 14(4), December 1982, pp 533-551.
  • Relative Efficiency of Alpha-Beta Implementations T.A. Marsland, in Proceedings 8th Intl. Joint Conf. on Art. Intell., Karlsruhe, Germany, Morgan Kaufmann (Aug. 1983), 763-766.
  • "A Comparison of Minimax Tree Search algorithms," M. Campbell and T.A. Marsland, Artificial Intelligence, Vol 20, 1983, 347-367.
  • Parallel Game Tree Search T.A. Marsland and F. Popowich, IEEE Trans of Pattern Analysis and Machine Intelligence 7(4), July 1985, pp 442-452.
  • The Utility of Expert Knowledge J. Schaeffer and T.A. Marsland, 9th IJCAI Conf. Procs., Los Angeles, (Aug. 1985), 585-587.
  • "Evaluation Function Factors," T.A. Marsland, ICCA Journal, Vol 8, No. 2, June 1985, 47-57.
  • "Multiprocessor tree-search experiments," T.A. Marsland, M. Olafsson and J. Schaeffer, Advances in Computer Chess 4, D. Beal (editor), Pergamon, 1985, 37-51.
  • "Management of block-structured programs," T.A. Marsland, Software Practice and Experience, July 1985, 715-723.
  • A Review of Game-Tree Pruning T.A. Marsland, Int. Comp. Chess Assoc. Journal, Vol 9, No. 1, March 1986, pp. 3-19.
  • Phased State Space Search T.A. Marsland and N. Srimani, ACM/IEEE Fall Joint Computer Conf. Procs., Nov. 1986, pp. 514-518.
  • Computer Chess Methods T.A. Marsland, in Encyclopedia of Artificial Intelligence, S. Shapiro (editor), J. Wiley & Sons, (May 1987), 159-171.
  • Quantitative Analysis of Minimal Window Search Alexander Reinefeld and T.A. Marsland, in Proceedings 10th Intl. Joint Conf. on Art. Intell., Milan, Italy, Morgan Kaufmann (Aug. 1987), 951-954.
  • "Solving Equations of Motion on a Virtual Tree Machine," W.W. Armstrong, T.A. Marsland, M. Olafsson and J. Schaeffer, SIAM J of Sci. & Stat. Comput., Vol 8, #1, 1987, s59-s72.
  • Low Overhead Alternatives to SSS*, T.A. Marsland, A. Reinefeld and J. Schaeffer, Artificial Intelligence, Vol 31, Feb. 1987, 185-199.
  • "Accuracy and Savings in Depth-Limited Capture Search," Prakash Bettadapur and T.A. Marsland, Int. J. Man-Machine Studies, Vol 29, No. 5, 1988, 497-502.
  • Probability-based game-tree pruning Liwu Li and T.A. Marsland, Journal of Algorithms, Vol. 11, Feb. 1990, pp. 27-43.