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RESOURCES
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Tutorials
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- Making Your World (World.pdf)
, the world building tutorial
- Making Your World Work (WorldWork.pdf)
, the basic encounter pattern tutorial
- Making Your World Interesting (WorldInteresting.pdf)
, the advanced conversation tutorial
- Making Your World Leverly (WorldLeverly.pdf)
, the condition and plot token tutorial
- Making Your World with Triggers (WorldTrigger.pdf)
, the conversation filter and triggers tutorial
- Making Your World Fleshy (WorldFleshy.pdf)
, the behaviour pattern tutorial
- Making Your World Story-worthy (WorldStoryworthy.pdf)
, the quest pattern tutorial
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Modules Scripted with ScriptEase
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Movies
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Movie: Using the Aurora Toolset to create a statue that contains a book. (QuickTime, 65MB).
- Movie: An excerpt of the first 30 seconds of the play from the NWN prelude. (QuickTime, 13 MB)
- Movie: Using ScriptEase to adapt a pattern and generate scripting code for the statue, book and door. (QuickTime, 62 MB)
- Movie: A PC encountering a Container open/dead pattern in a story. (QuickTime, 12 MB)
- Movie: Playing a high school student's creation. (QuickTime, 291 MB)
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Feedback
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- Please send feedback to scriptease@cs.ualberta.ca. Or, if you
have a BioWare forums account, post to the ScriptEase topic in the NWN Scripting forum.
- If you use ScriptEase to script a module, please send us the name
of
the module, the author(s) name, a web-link to the module and an
indication of what percentage of the scripting in the module was
generated using ScriptEase (for example 100% means no scripts were
added by hand) and we will include it in our ScriptEase Module list.
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