RESOURCES


Tutorials

  • Making Your World (World.pdf) , the world building tutorial
  • Making Your World Work (WorldWork.pdf) , the basic encounter pattern tutorial
  • Making Your World Interesting (WorldInteresting.pdf) , the advanced conversation tutorial
  • Making Your World Leverly (WorldLeverly.pdf) , the condition and plot token tutorial
  • Making Your World with Triggers (WorldTrigger.pdf) , the conversation filter and triggers tutorial
  • Making Your World Fleshy (WorldFleshy.pdf) , the behaviour pattern tutorial
  • Making Your World Story-worthy (WorldStoryworthy.pdf) , the quest pattern tutorial

Modules Scripted with ScriptEase

Movies
  • Movie: Using the Aurora Toolset to create a statue that contains a book. (QuickTime, 65MB).
  • Movie: An excerpt of the first 30 seconds of the play from the NWN prelude. (QuickTime, 13 MB)
  • Movie: Using ScriptEase to adapt a pattern and generate scripting code for the statue, book and door. (QuickTime, 62 MB)
  • Movie: A PC encountering a Container open/dead pattern in a story. (QuickTime, 12 MB)
  • Movie: Playing a high school student's creation. (QuickTime, 291 MB)

Feedback

  • Please send feedback to scriptease@cs.ualberta.ca. Or, if you have a BioWare forums account, post to the ScriptEase topic in the NWN Scripting forum.
  • If you use ScriptEase to script a module, please send us the name of the module, the author(s) name, a web-link to the module and an indication of what percentage of the scripting in the module was generated using ScriptEase (for example 100% means no scripts were added by hand) and we will include it in our ScriptEase Module list.

Other Links