PUBLICATIONS


Refereed Papers

Posters

Demonstrations

  • A Demonstration of ScriptEase II
    Matthew Church, Eric Graves, Jason Duncan, Adel Lari, Robin Miller, Neesha Desai, Richard Zhao, Mike Carbonaro, Jonathan Schaeffer, Nathan Sturtevant, Duane Szafron. 7th Annual Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-11), Stanford, USA, October 10-14, 2011, 215-216.

  • A Demonstration of Agent Learning with Action-Dependent Learning Rates in Computer RPGs
    Maria Cutumisu, Duane Szafron. 4th Annual Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-08), Stanford, USA, October 22-24, 2008, 218-219.

  • A Demonstration of Learning Behaviours for Non-Player Characters in Computer Role-Playing Games
    Maria Cutumisu, Duane Szafron. 18th Canadian Conference on Intelligent Systems (IS 2008), Windsor, Canada, May 27-31, 2008.

  • A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs
    Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, and Allan Schumacher. 22nd Conference on Artificial Intelligence (AAAI-07), Vancouver, Canada, July 22-26, 2007, 1968-1969.

  • A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs
    Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, and Allan Schumacher. 3rd Annual Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-07), Stanford, CA, USA, June 6-8, 2007, 106-107.

  • A Demonstration of SQUEGE: A CRPG Sub-Quest Generator
    Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, and Allan Schumacher. 3rd Annual Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-07), Stanford, CA, USA, June 6-8, 2007, 110-111.

  • A Demonstration of Motivational Ambient and Latent Behaviours for Non-Player Characters in CRPGs
    Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, and Allan Schumacher. 17th Annual Canadian Conference on Intelligent Systems (IS '07), Montreal, Canada, May 27-30, 2007, pp. 10.

  • ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
    Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, and Allan Schumacher. 21st National Conference on Artificial Intelligence (AAAI '06), Intelligent Systems Demonstrations Session, Boston, MA, USA, July 16-20, 2006.

  • A Demonstration of ScriptEase Ambient and PC-interactive Behavior Generation for Computer Role-Playing Games
    Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, and Allan Schumacher. 2nd Artificial Intelligence and Interactive Digital Entertainment (AIIDE '06), Marina del Rey, CA, USA, June 20-23, 2006.

  • Automatic Story Generation for Computer Role-Playing Games
    Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, and Allan Schumacher. 2nd Artificial Intelligence and Interactive Digital Entertainment (AIIDE '06), Marina del Rey, CA, USA, June 20-23, 2006.

  • A Demonstration of Generating Motivational Behaviours for Interactive Agents in Computer Role-Playing Games
    Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, and Allan Schumacher. 16th Annual Canadian Conference on Intelligent Systems (IS '06), Victoria, Canada, May 31-June 2, 2006.

  • A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games
    Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, and Mike Carbonaro. Intelligent Technologies for Interactive Entertainment (INTETAIN '05), LNAI 3814, Springer-Verlag, Madonna di Campiglio, Italy, November 30 - December 2, 2005, 311-314.

  • Using ScriptEase to Generate Independent and Cooperative Ambient Behaviors for Non-Player Characters in Computer Role-Playing Games
    Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, and Curtis Onuczko. 15th Annual Canadian Conference on Intelligent Systems (IS '05), Quebec City, Canada, June 5-7, 2005.

  • ScriptEase - A Demonstration of Ambient Behavior Generation for Computer Role-Playing Games
    Maria Cutumisu, Matthew McNaughton, Duane Szafron, Thomas Roy, Curtis Onuczko, Jonathan Schaeffer, and Mike Carbonaro. 1st Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE '05), Marina Del Rey, CA, USA, June 1-3, 2005.

  • A Demonstration of Generating Scripting Code for Computer Role-Playing Games - ScriptEase
    Matthew McNaughton, Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, James Redford, and Dominique Parker. 19th IEEE International Conference on Automated Software Engineering (ASE '04), Linz, Austria, September 2004, 386-387.
  • AI Scripting in Computer Role-Playing Games
    Maria Cutumisu, Matthew McNaughton, Jonathan Schaeffer, Duane Szafron. 14th Annual Canadian Conference on Intelligent Systems (IS '04), Ottawa, Canada, June 6-8, 2004.