AI Publications 2006
- Mike Carbonaro, Maria Cutumisu, Harvey Duff, Stephanie Gillis,
Curtis Onuczko, Jonathan Schaeffer, Allan Schumacher, Jeff Siegel,
Duane Szafron, and Kevin Waugh,
Adapting a Commercial Role-Playing Game for Educational Computer Game
Production,
GameOn North America,
to appear, 2006.
- Uzi Zahavi, Ariel Felner, Robert Holte and Jonathan Schaeffer.
Dual Search in Permutation Search Spaces,
American Association for Artificial Intelligence National Conference (AAAI),
pp. 1076-1081, 2006.
- Maria Cutumisu, Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,
Matt McNaughton, Thomas Roy, Jeff Sigel and Mike Carbonaro.
Evaluating Pattern Catalogs - The Computer Games Experience,
28th International Conference on Software Engineering (ICSE),
pp. 132-141, 2006.
- Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,
Matt McNaughton, Thomas Roy, Curtis Onuczko and Mike Carbonaro.
Generating Ambient Behaviors in Computer Role-Playing Games,
IEEE Intelligent Systems, vol. 21, no. 5, pp. 19-27, 2006.