AI Publications 1999
- Jonathan Schaeffer.
The Role of Games in Understanding Computational Intelligence,
,
IEEE Intelligent Systems, pp. 10-11,
November/December, 1999.
- Andreas Junghanns and Jonathan Schaeffer.
Improving the Search with Relevance Cuts
,
Journal of Theoretical Computer Science, to appear, 1999.
- Andreas Junghanns and Jonathan Schaeffer.
Domain-Dependent Single-Agent Search Enhancements
,
IJCAI, pp. 570-575, 1999.
- Darse Billings, Lourdes Pena, Jonathan Schaeffer and Duane Szafron.
Using Probabilistic Knowledge and Simulation to Play Poker
,
AAAI, pp. 697-703, 1999.
- John Romein, Aske Plaat, Henri Bal and Jonathan Schaeffer.
Transposition Table Driven Work Scheduling in Distributed Search
,
AAAI, 725-731, 1999.
- Jonathan Schaeffer, Darse Billings, Lourdes Pena, and Duane Szafron.
Learning to Play Strong Poker
,
ICML-99 Workshop Machine Learning in Game Playing,
J. Stefan Insttitute, Slovenia.
- Darse Billings, Denis Papp, Lourdes Pena, Jonathan Schaeffer
and Duane Szafron.
Using Selective-Sampling Simulations in Poker
,
AAAI Spring Symposium on Search with Imperfect Information, pp. 13-18, 1999.
- Andreas Junghanns and Jonathan Schaeffer.
Relevance Cuts: Localizing the Search
,
Computers and Games,
Jaap van den Herik and Hiroyuki Iida (editors),
pages 1-14, 1999.
Springer Verlag,
Lecture Notes in Computing Science #1558.