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Schedule

Register Deadline:
July 1, 2012

Submit Deadline:
August 13, 2012

Testing:
August 13 - 19, 2012

Tournament:
August 20 - 24, 2012

Results:
October, 2012

People

Organizers:
Michael Buro
David Churchill

Technical:
David Churchill
Jason Lorenz

Overview

Welcome to the home of the 3rd annual Starcraft AI competition which is organized by the RTS Game AI Research Group at the University of Alberta and sponsored by AIIDE - the AI for Interactive Digital Entertainment conference.

During this event, programs will play Starcraft Broodwar games against each other using BWAPI, a software library that makes it possible to connect programs to the Starcraft: BroodWar game engine.

The purpose of this competition is to foster and evaluate progress of AI research applied to real-time strategy (RTS) games. RTS games pose a much greater challenge for AI research than chess because of hidden information, vast state and action spaces, and the requirement to act quickly. The best human players still have the upper hand in RTS games, but in the years to come this will likely change, thanks to competitions like this one.

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